TerraTech Wiki
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Version 0.5.7
Version Date 29 June 2015

Version chronology


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0.5.6 0.5.8

External links


Release notes on steamcommunity.com

New features / content / improvements[ | ]

  • Game detects fatal errors and allows output log file and game save file to be automatically uploaded to our server so we can investigate.
  • Added option in Pause screen to report other bugs directly to Payload Studios.
  • Optimise memory usage (saves up to 500MB at startup).
  • Changed the Mini Base encounters so that they can spawn in a new location each time a new game is started.
  • Updated the layouts of Mini Bases and the Techs that spawn with them to include more crafting parts and have a greater variation of Harvester and Guardian Techs.
  • New Resource Giver rocks have been added for Plumbite, Titanite, Rodite, Carbite and Oleite. There are also vanilla rocks that do not contain any of the resource chunks. Hunting for these resources is now more of a challenge than just spotting them. Due to this change the distribution of the resource givers has changed.
  • Improved the Sumo menu flow by simplifying it.

Game Design Tweaks[ | ]

  • The Payload Terminal is now indestructible.
  • Removed AP from underside of Fixed and Rotating Anchor.
  • GSO Machine Gun sound improved courtesy of TailsDeveraux’s input

Art Tweaks[ | ]

  • Added “Normal Maps” and “Smoothness” maps to the terrain types in all biomes.
  • Pushed back the Fog distance and adjusted the fog so that terrain in the distance loads smoothly.
  • Reduced the lighting to a “normal” level and adjusted the textures to a standard baseline.
  • Added new Rocks to the Grasslands, desert and mountain areas.
  • Adjusted transparency of trees to improve view of player Tech through a forest.


Bug fixes[ | ]

  • Fixed various crash bugs.
  • Fixed base disappearing bug.
  • Fixed issue with GSO Techs sliding down hills.
  • Fixed bug with large Techs not snapshotting correctly.
  • Fixed numpad 0 not triggering spawning of Tony enemy Tech.
  • Correct damage shader colour when HDR is off.
  • Now prevent a block held by the player from disappearing.
  • Increased text box size for tutorial text to prevent it getting cropped.
  • Fixed pricing error on Thermia Ingot, it’s now worth BB200 again.
  • Fixed holes in Terrain (e.g. south of starting position).
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