Unstable Version

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Unstable Version
Version Date 20 April 2017

Version chronology

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External links

Release notes on Steam

New features / content / improvements[edit | edit source]

  • A few more frame rate optimisations.
  • Resources in anchored Techs rotate again.

Game Design Tweaks[edit | edit source]

  • Added some more Techs to the enemy population.
  • Increased the power and suspension travel of the EXP Tank Tracks (R&D Owners only).

Bug Fixes[edit | edit source]

  • Fixed issue where SCUs would sometimes drop stored blocks after taking damage.
  • Fixed mined out resource deposits not appearing as empty.

Known Issues[edit | edit source]

  • Anchored blocks can be placed in close proximity to each other, causing them to overlap.
  • Celestite crystals have not been set up yet to crumble in stages.
  • Waypoint markers may not appear correctly in-game for certain missions e.g. missing or pointing in the wrong direction.
  • Can incorrectly rename non-player bases.
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Graphical issues with red projector on terrain when enemies spawn in.
  • Markers for missions and bases when playing in 4:3 are offset slightly.