Version 0.5.8 | ||||||||||||
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New features / content / improvements[ | ]
- Added day / night cycle. Day/ night only begins after leaving the starting area or after the crater encounters are finished.
- Added 12 new Light Blocks which allow you to continue exploring at night.
- Added lights to all Cab blocks by default.
- Added new Luxite and Luxian resources that can be crafted into the new light blocks.
- Added around 150 new population enemies created by the community.
- Added new light blocks to around half of the existing population enemies.
- Added a default “compass” when the player doesn’t have a radar that shows the directions of anything that belongs to the player.
- Added an option to delete profiles.
Game Design Tweaks[ | ]
- Made enemy blocks easier to knock off enemy Techs than player blocks can be knocked off by enemies.
- Decreased the muzzle velocity and bullet spray of the Venture Hail Fire Rifle and EXP Oozee.
- Increased Bracket and Half block hit points.
- Increased the power of the GSO Stabiliser Wheel.
Art Tweaks[ | ]
- Updated and improved rocks and rock variations for grasslands, desert and mountain biomes.
- Ongoing updates to environment textures and lighting.
Bug fixes[ | ]
- Fixed various crash bugs.
- Fixed scattered dispensers only spawning one type of blocks.
- Fixed a bug where certain profile names would cause crashes.